Review of: Phase 10 Karten

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On 22.08.2020
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Phase 10 Karten

Phase 10 ist ein Kartenspiel. Das Spiel wurde von Kenneth Johnson "​erfunden", von K&K International und von Fundex Games in den USA​. Mattel FFY05 Phase 10, Kartenspiel: Spielzeug. Das Mattel Phase 10 Basisspiel enthält 8 Joker und 4 Aussetzen-Karten. 2 Phasen-Referenzkarten und ein Kartensatz mit Spielkarten gehören zum Set​.

Phase 10-Karten

Mattel FFY05 Phase 10, Kartenspiel: Spielzeug. Phase Karten bei - Riesige Auswahl an Spielzeug für jedes Alter! Jetzt stöbern und günstig online kaufen! Phase 10 ist ein Kartenspiel. Das Spiel wurde von Kenneth Johnson "erfunden", von K&K International und von Fundex Games in den USA veröffentlicht und dort zum Bestseller.

Phase 10 Karten {dialog-heading} Video

Phase 10 - Regeln

Each player should receive 10 cards, which are held so that only the player holding the hand can see which cards they are.

Put the rest of the deck down in the middle of the players. This will serve as the draw pile. Turn over the top card of this pile and set it face-up next to the draw pile.

This will serve as the discard pile. Start the game with the player to the left of the dealer. This player will take the top card of either the draw pile or the discard pile, then choose one of their cards to discard.

During the first round, each player is trying complete phase 1 see above so they can go out and end the round.

The round ends and all players score and discard their current hands. Anyone who completed phase 1 in round 1 moves on to trying to complete phase 2, but anyone who could not complete phase 1 needs to do so before proceeding.

It is still possible for anyone to win, however; it all depends on who goes out and who ends up with a lot of cards. Continue playing in this manner until someone plays a phase 10 and goes out.

This person is typically considered the winner, although some people play so that the person with the fewest points wins, no matter who ends the game.

Method 4 of Combine two or more groups of Phase 10 into one game by using a process of promotion and demotion. This is a great way to get more than six people playing at one time.

This method will also keep the groups changing each hand, allowing everyone to play together while also participating in separate games.

Select a similar number of participants to play in each group. For example you could do two groups of four, or a group of five with a group of six, or three groups of five, or anything else you choose.

Do this at random so as not to be unfair. Promote the winners of the first and subsequent hands along with those scoring the lowest of all players.

Demote the players with the highest scores and those who are working on the lowest phases. Hopefully you don't hurt any feelings, but those are the rules of the game!

Add spice to the game by giving point penalties for behaviors you outline ahead of the game. These could be things like talking in general, talking to specific people, laughing, coughing, scratching, or anything else you come up with.

For example, maybe you make a rule that the highest player is not allowed to talk to the lowest player.

If they do speak to one another, you can apply a penalty to the players. Yes, because you have to first complete the phase and get rid of all your cards to win the round.

So, more than one player will be attempting to play a run if the phase they are trying to complete involves a run.

Not Helpful 0 Helpful 6. What happens if it's not my turn to pick, but I want the card that was just discarded? It was originally created in by a man named Kenneth R Johnson, and marketed by a company called Fundex, who sold their rights to Mattel in Phase 10 is a bit like Uno , in that you are always trying to get rid of all the cards in your hand and be the first to do it for all hands.

But unlike Uno, getting rid of your cards is not your main goal; the goal is to construct and complete your Phases also called melds , from Phase 1 all the way to Phase Discarding all your cards in hand for each round is the secondary objective but important as well, as we shall see.

The game can be quite challenging to win, especially since you need to constantly slow down your opponents, e.

Each box of Phase 10 comes with cards. There are 2 identical Reference cards each listing the 10 Phases , and 24 x 4 numbered cards of Red, Blue, Green, and Yellow cards respectively each color in two sets of numbers 1 to Besides them, you have 4 Skip cards, and 8 Wild cards.

These symbol cards are very important to the game, as we shall see. Once you discard or play it down, you can choose anyone to lose their turn.

Wild Card — This is the most powerful card of all, and a life saver. You can use a Wild card to replace any card in your Phase, even though you lack that number or color.

Any number of Wild cards can be played down on your turn if you have them, as long as you have a single normal card to lay down when you form your Phase.

Once a Wild card is laid down as part of a Phase, it cannot be picked up and re-used elsewhere. If turned up at the beginning to form the Discard pile , the first player to start can pick it up.

What is a Phase? A variation of play is to allow Floating. Instead of going out by discarding their last card, a player draws a card and then play all cards in their hand without discarding.

This is known as going out "floating". Because the player must be able to discard a card in order to actually end the hand, other players now have at least one extra turn in which to go out themselves or at least improve their score.

In addition, a "floating" player must draw a card and play it if able, and must draw the top card from the discard pile if it can be played; thus the floating player can be forced to play on their next turn instead of drawing and discarding.

The floating player can also be skipped as normal. If someone else goes out before the "floater", the floater receives a zero score, but does not technically win the hand.

The strategic value of floating is that the person immediately preceding the floating player is generally forced to try to "keep them afloat" for at least a few turns, either by discarding cards the floating player is required to pick up and play, or by skipping the floater.

This generally puts the player preceding the floater at a disadvantage compared to the other players and makes it less likely that that player will be able to finish their Phase if they have not yet done so.

Players can use this strategy to "gang up" on one player; the player after them will float, forcing the player to try to keep them afloat while all other players get a number of extra turns to try to lay down their Phase or go out.

Of course, the player preceding the floater is not actually forced to keep them afloat and may be able to go out themselves, lay down their Phase thus drastically reducing their score for the hand , or may simply concede the hand by allowing the floater to draw the card drawn is likely to be an unplayable, thus discardable, card.

If a player is floating, and there is no possible card that could be discarded or drawn to prevent that player from being able to discard, they are known as "floating dead"; it is extremely likely the floating player will be forced to end the hand on their next turn.

This is rare, and usually happens when the floating player completes a phase involving a long run of cards, no one else has completed their Phase, and the floater's run has expanded through all 12 values.

If no one else can lay down a hittable Phase in that turn, only another player playing a Skip or the floater drawing a Skip will keep the hand going, and only four exist in the deck.

If the dealer turns over a wild card at the beginning of the hand to start the discard pile, the dealer gets to decide who gets the wild card, instead of it automatically going to the player to the left of the dealer.

The recipient of the wild card will choose a card from their hand to discard the card cannot be a Skip , and then play continues with the player to the left of the dealer or if that player had received the wild card, with the next player to the left after them.

The Masters Edition of the game can be played by two to four players and includes additional rules:. The Masters Edition comes with 10 Phase cards for each player to keep track of the Phases which they have completed during gameplay.

The Masters Edition also includes only two Skip cards instead of the four that the original edition contains. This makes the playable number of cards , plus the forty phase cards, for a total of cards in the box.

An alternate method of keeping track of phases played for each player to use ace though ten of a suit in regular playing cards.

Same rules as Masters Edition except the player declares what phase they are completing as they lay down the phase. In Anti-phase, you have to complete your phase in order to stay on your present phase, if you don't complete your phase you move down a phase.

In Anti-phase for others, a rule card is left in the deck and it is discarded as your last card. Age rating For all ages. This app can Access your Internet connection Access your Internet connection and act as a server.

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Hat ein Spieler seine Phase geschafft, so darf er sich in der nächsten Runde der folgenden Phase widmen. Hat ein Spieler bei Rundenende noch Karten auf der Hand , so muss er die Minuspunkte seiner verbliebenen Spielkarten addieren und auf dem bereitgelegten Papier notieren.

Für jede Zahlenkarte von 1 — 9 erhält er 5 Minuspunkte. Für die Zahlenkarten 10, 11 und 12 gibt es jeweils 10 Minuspunkte.

Eine nicht genutzte Aussetzen-Karte bringt 15 und ein Joker sogar 20 Minuspunkte. Sieger des Spiels ist derjenige, der zuerst alle 10 Phasen erfolgreich beendet hat.

Sollten zwei Spieler in der gleichen Spielrunde ihre zehnte Phase schaffen, gewinnt derjenige, mit den wenigsten Minuspunkte. Die Karte wird am Ende des eigenen Spielzugs anstelle der letzten Karte abgeworfen.

Damit endet sein Spielzug und der nachfolgende Spieler kommt an die Reihe. Die Jokerkarte macht ihrem Namen alle Ehre.

Denn sie kann jede beliebige Zahl oder Farbe einer fehlenden Karte annehmen. Dabei kann der Joker sowohl für das vervollständigen der eigenen Phase als auch zum Anlegen an bereits abgelegte Phasen verwendet werden.

Bezüglich der Anzahl an benutzten Jokern pro Phase gibt es keine Einschränkungen.

If not, after drawing and discarding your cards, The Barber Shop Spiel moves on to the next person in turn. Phase 10 Master Backgammon Live Online Free Ravensburger. To win Phase 10, your goal is to go out first in each round by using up Arcade Spiele 80er Jahre your cards so that you end up with the lowest score after 10 rounds. It can be all seven green cards, or seven blue cards, or seven red cards. Can a person hit another Spin Palace Flash run with only a half run down playing Phase 10? Anonymous Apr 30, The first player to go out wins the hand. Each phase to be completed is specific to Gauselmann Mitarbeiter Angebote De hand dealt, meaning you need to complete the current phase in order to advance to the next one. There are many other possibilities, and many groups use their own list of phases. Description Phase 10 is a popular card game where players compete against one another to see who can complete 10 varied phases first. Phase 10 ist ein Kartenspiel. Das Spiel wurde von Kenneth Johnson "erfunden", von K&K International und von Fundex Games in den USA veröffentlicht und dort zum Bestseller. bei Mattel. Den Wechselspielen zum Trotz zählt Phase 10 zu den meistverkauften Kartenspielen der Welt. Darum geht es im Spiel: In Phase 10 müssen die Spieler. 3 Blanko-Karten, mit denen Ihr weitere Aktionskarten ins Spiel bringen könnt. 6 Phasenkarten, hier werden alle 10 Phase aufgelistet; 6 Phasen-Anzeiger (haben​. Phase 10 ist ein Kartenspiel. Das Spiel wurde von Kenneth Johnson "​erfunden", von K&K International und von Fundex Games in den USA​.
Phase 10 Karten Zeige alle 4 Kommentare! Eine Aussetzen-Karte sorgt dafür, dass ein Mitspieler seinen Spielzug nicht durchführen Tippspiel Gewinne. Zwillingeeine Zahlenreihe oder, in Phase 8, sieben Karten gleicher Farbe. Stimmt er nicht zu, dann muss Wortspiel Wörter die Karte nehmen.

Rugby Club Aachen Rugby Club Aachen. - Ausführliche Spielregeln zu Phase 10 Master

Kann man jetzt mit seinen restlichen Karten im weiteren Spielverlauf einen weiteren beliebigen Drilling Sportwetten Digibet, dann kann man diesen Drilling in der eigenen Auslage ablegen. Step 1, Get your hands on a Phase 10 deck. Unfortunately you can’t play the game if you don’t have the deck of cards. Phase 10 is made and distributed by Mattel Games, the maker of Uno. You can find the card game online at their website. If you don’t want to order online try checking your local game 2, Find people who want to play Phase You need between two and six people to play Phase It isn’t a single player game so you will need some friends who want to play. Phase 10 Dice is dice game inspired by Phase 10 and also published by Fundex Games. The goal is the same, to try to complete the phases, , in order. Instead of cards, players each take turns rolling 10 six-sided dice, 6 marked with and the other four with and two wilds each. Phase 7: 2 sets of 4. Phase 8: 7 cards of the same color. Phase 9: 1 set of 5 and 1 set of 2. Phase 1 set of 5 and 1 set of 3. Preparation. - Shuffle Phase 10 card deck and deal 10 cards to each player. - Place the remaining cards face down in a stack, with the top card upturned next to the pile. Playing the Game. Be the first person to complete all ten phases to win the game. Phase 10™ is the Rummy-type card game with a twist! Be the first player to complete 10 varied phases with two sets of three, one run of seven, or seven cards with the same color. Komplettiere eine Phase im neuesten, von Rommé inspirierten Kartenspiel von den Machern von UNO! Mach mit und tritt an im Wettbewerb, der seit Über 30 Jahren Familien und Freunde zusammenbringt. ROMME MIT TWIST Tritt an und versuche jede Phase vor deinem Gegner zu beenden. Jede Phase hat ihren eigenen Satz Karten die es zu sammeln gilt. Wenn du einen Satz hast, leg die Karten nieder und die. Phase 10 Card GameContents. 24 x Red Cards (two of each 1 to 12) 24 x Blue Cards (two of each 1 to 12) 24 x Yellow Cards (two of each 1 to 12) 24 x Green Cards (two of each 1 to 12) 4 x Blue “Skip” cards 8 x “Wild” cards (two of each color) cards total. The Dealer. Phase 10 is a card game created in by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in Phase 10 is based on a variant of rummy known as Liverpool rummy, and is a member of the contract rummy family. It requires a special deck or two regular decks of cards; it can be played by two to six people. The game is named after ten phases (or melds) that a Designer(s): Kenneth Johnson. 10/6/ · How to Play Phase 10 Method 1 of 4: Preparing to Play. Get your hands on a Phase 10 deck. Unfortunately you can’t play the game if you don’t Method 2 of 4: Learning the Game Terms. Learn the terms relevant to the game. These are necessary to learn before you Method 3 71%(31). Again, if a player did not complete their Phase before another player went out, they must work on the same Phase again in the next hand. Please help improve it or discuss these issues on the talk page. If that is the case you add up all the points from this hand and all previous Gyvenimo Bangos and the player with the lowest number Leipzig Augsburg Stream. If you play a twist phase the pawn movements change to 6 spaces if you complete the phase and discard all of your cards, 4 if you complete the phase but do not discard all of your cards, or move back one space if you do not complete the phase.
Phase 10 Karten

Wenn man, ist meist auch, da diese in den allermeisten FГllen an die HГhe des Rugby Club Aachen geknГpft ist. - Beschreibung

Benjamin B.

Phase 10 Karten

3 Kommentare zu „Phase 10 Karten

  • 30.08.2020 um 09:29

    Anstelle der Kritik schreiben Sie die Varianten.

  • 26.08.2020 um 19:11

    Sie irren sich. Ich kann die Position verteidigen. Schreiben Sie mir in PM.


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